Firefox Os Devices Coming To Sprint
#2
Posted 02 July 2012 - 08:49 AM
#3
Posted 02 July 2012 - 11:19 AM
Fyi, here's a better image to use: https://dl.dropbox.c...I%20Firefox.png
Need a Windows ISO image?
#4
Posted 02 July 2012 - 12:18 PM
#5
Posted 02 July 2012 - 12:57 PM
THere ar downsides to such an OS. The apps have to be HTML too. They will also need server-side assistance to work. That means they will be slow. What about HTML games? They are ok on a PC, however they are slow too even with a fast cnnection, how bad you think its going to be on carrier networks that ate already crowded?
Alos consider data usage. ALL the USA carriers are pretty much going to tiered data plans. The ones that haven't like Sprint and T-Mobile, slow you down onceyou reach a certain cap. I also switched to T-Mobile as they still ahve unlimited. However I picked a 2Gb plan. Ater 2GB they throttle you down. Frget that. I dont even use that much data, however if I was to it woudl be slow.
If you have a device where everything is HTML based, that is going to each more data. Alo your phonewill need storage for all the HTML files for sites that change.
Everytime you launch an app, the app has to check the server for changed files, just as it does on youir PC. If the files are the same, the files will load from the cache. But that checking still takes some time.
I don't see a phone liek this working out. They may sell a few million, but I dont see it taking off. Look at ChromeBooks.
#6
Posted 02 July 2012 - 01:04 PM
QUADICON, on 02 July 2012 - 12:57 PM, said:
THere ar downsides to such an OS. The apps have to be HTML too. They will also need server-side assistance to work. That means they will be slow. What about HTML games? They are ok on a PC, however they are slow too even with a fast cnnection, how bad you think its going to be on carrier networks that ate already crowded?
Alos consider data usage. ALL the USA carriers are pretty much going to tiered data plans. The ones that haven't like Sprint and T-Mobile, slow you down onceyou reach a certain cap. I also switched to T-Mobile as they still ahve unlimited. However I picked a 2Gb plan. Ater 2GB they throttle you down. Frget that. I dont even use that much data, however if I was to it woudl be slow.
If you have a device where everything is HTML based, that is going to each more data. Alo your phonewill need storage for all the HTML files for sites that change.
Everytime you launch an app, the app has to check the server for changed files, just as it does on youir PC. If the files are the same, the files will load from the cache. But that checking still takes some time.
I don't see a phone liek this working out. They may sell a few million, but I dont see it taking off. Look at ChromeBooks.
I would assume the HTML files are located on the phone itself, not on remote servers like a normal webpage.
Need a Windows ISO image?
#7
Posted 02 July 2012 - 01:34 PM
RobertSchiele, on 02 July 2012 - 08:49 AM, said:
Interesting, because FF is the only browser that ever works without a problem for me. FF is as solid as it gets. If your referring to version 7 or something, I would understand. But I think anyone who has left FF for Chrome will be in for quite a surprise. I was anyway, after using chrome for a number or months. Although; I do think hardware plays a vital role in browser performance. Just Saying...
#8
Posted 02 July 2012 - 03:59 PM
Colper, on 02 July 2012 - 01:34 PM, said:
RobertSchiele, on 02 July 2012 - 08:49 AM, said:
Interesting, because FF is the only browser that ever works without a problem for me. FF is as solid as it gets. If your referring to version 7 or something, I would understand. But I think anyone who has left FF for Chrome will be in for quite a surprise. I was anyway, after using chrome for a number or months. Although; I do think hardware plays a vital role in browser performance. Just Saying...
I always try using FF again every few weeks to see if it got any less excruciating to use. It hasn't. Whether that has anything to do with my specific hardware configuration, I do not know. All I know is FF fails, and Chrome pwns.
#9
Posted 02 July 2012 - 05:10 PM
#10
Posted 02 July 2012 - 05:14 PM
riffdex, on 02 July 2012 - 03:59 PM, said:
Colper, on 02 July 2012 - 01:34 PM, said:
RobertSchiele, on 02 July 2012 - 08:49 AM, said:
Interesting, because FF is the only browser that ever works without a problem for me. FF is as solid as it gets. If your referring to version 7 or something, I would understand. But I think anyone who has left FF for Chrome will be in for quite a surprise. I was anyway, after using chrome for a number or months. Although; I do think hardware plays a vital role in browser performance. Just Saying...
I always try using FF again every few weeks to see if it got any less excruciating to use. It hasn't. Whether that has anything to do with my specific hardware configuration, I do not know. All I know is FF fails, and Chrome pwns.
Gave up FF for Chrome long ago...not looking back.
#12
Posted 02 July 2012 - 10:16 PM
QUADICON, on 02 July 2012 - 12:57 PM, said:
THere ar downsides to such an OS. The apps have to be HTML too. They will also need server-side assistance to work. That means they will be slow. What about HTML games? They are ok on a PC, however they are slow too even with a fast cnnection, how bad you think its going to be on carrier networks that ate already crowded?
Alos consider data usage. ALL the USA carriers are pretty much going to tiered data plans. The ones that haven't like Sprint and T-Mobile, slow you down onceyou reach a certain cap. I also switched to T-Mobile as they still ahve unlimited. However I picked a 2Gb plan. Ater 2GB they throttle you down. Frget that. I dont even use that much data, however if I was to it woudl be slow.
If you have a device where everything is HTML based, that is going to each more data. Alo your phonewill need storage for all the HTML files for sites that change.
Everytime you launch an app, the app has to check the server for changed files, just as it does on youir PC. If the files are the same, the files will load from the cache. But that checking still takes some time.
I don't see a phone liek this working out. They may sell a few million, but I dont see it taking off. Look at ChromeBooks.
I can tell you for a certainty that Sprint does NOT slow you down at any point of your data usage. Users on sprint(And I'm not going to mention any names...Heh) generally run over 15GBs a month and not one of them have reported any slowdown. The only problem with sprint is they don't have nearly the amount of towers that Verizon and AT&T have. Therefore your range is severely limited.
#13
Posted 02 July 2012 - 10:38 PM
LiveBrianD, on 02 July 2012 - 01:04 PM, said:
QUADICON, on 02 July 2012 - 12:57 PM, said:
THere ar downsides to such an OS. The apps have to be HTML too. They will also need server-side assistance to work. That means they will be slow. What about HTML games? They are ok on a PC, however they are slow too even with a fast cnnection, how bad you think its going to be on carrier networks that ate already crowded?
Alos consider data usage. ALL the USA carriers are pretty much going to tiered data plans. The ones that haven't like Sprint and T-Mobile, slow you down onceyou reach a certain cap. I also switched to T-Mobile as they still ahve unlimited. However I picked a 2Gb plan. Ater 2GB they throttle you down. Frget that. I dont even use that much data, however if I was to it woudl be slow.
If you have a device where everything is HTML based, that is going to each more data. Alo your phonewill need storage for all the HTML files for sites that change.
Everytime you launch an app, the app has to check the server for changed files, just as it does on youir PC. If the files are the same, the files will load from the cache. But that checking still takes some time.
I don't see a phone liek this working out. They may sell a few million, but I dont see it taking off. Look at ChromeBooks.
I would assume the HTML files are located on the phone itself, not on remote servers like a normal webpage.
Exactly, the source files are located in the phones internal storage, so I don't think there is a downside here.
#14
Posted 03 July 2012 - 12:36 AM
#15
Posted 03 July 2012 - 02:50 AM
#16
Posted 03 July 2012 - 03:01 AM
riffdex, on 02 July 2012 - 03:59 PM, said:
Colper, on 02 July 2012 - 01:34 PM, said:
RobertSchiele, on 02 July 2012 - 08:49 AM, said:
Interesting, because FF is the only browser that ever works without a problem for me. FF is as solid as it gets. If your referring to version 7 or something, I would understand. But I think anyone who has left FF for Chrome will be in for quite a surprise. I was anyway, after using chrome for a number or months. Although; I do think hardware plays a vital role in browser performance. Just Saying...
I always try using FF again every few weeks to see if it got any less excruciating to use. It hasn't. Whether that has anything to do with my specific hardware configuration, I do not know. All I know is FF fails, and Chrome pwns.
I can't chrome to stay stable past 12 tabs on Windows 7, while Firefox is easily handling 100+....
#17
Posted 03 July 2012 - 03:02 AM
cooldoods, on 02 July 2012 - 05:10 PM, said:
They already do those things with their browser and other products. I don't see why they wouldn't with an OS.
#18
Posted 03 July 2012 - 03:20 AM
MichelSaade, on 02 July 2012 - 12:18 PM, said:
firefox support webGl and HTML5 it will run game and other just as android and ios but HTML5 is not native language
#19
Posted 03 July 2012 - 03:24 AM
Colper, on 02 July 2012 - 01:34 PM, said:
RobertSchiele, on 02 July 2012 - 08:49 AM, said:
Interesting, because FF is the only browser that ever works without a problem for me. FF is as solid as it gets. If your referring to version 7 or something, I would understand. But I think anyone who has left FF for Chrome will be in for quite a surprise. I was anyway, after using chrome for a number or months. Although; I do think hardware plays a vital role in browser performance. Just Saying...
chrome not eating the FF market share as much as other FF lost 5% when IE lost 30% to chrome and the success of FF os is on the love of developer sice HTML5 CSS is nice but stupid compare to java and ObjC
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