Android Flash Player Rip: How To Get It Now That It's Gone
Posted 16 October 2012 - 06:39 PM
Posted 30 October 2012 - 05:00 PM
Moving to html5 seems like premature advice. To start with, a search of the html 5 animation standard yielded a document only labeled a Working Draft and it's dated February 2012.
Second, developers all seem to be required to learn java script instead of using a nicely human engineered higher level model with timelines you can check as you develop - see the Flash development tool.
Third, it appears that browsers will now be expected to incorporate their own players. Good players are quite complex and they are not cheap in terms of computer resources. For instance, try a dissolve in a cheap movie player and just see how bad it looks. Or try moving or scaling ordinary text in Flash and note that it is jerky. Then try setting the property of the text to be "optimize for animation" and see how much better it gets.
Steve Jobs always was rather contemptuous of other companies' products. Looks to me like his no Flash on mobile stance was part vanity, part distrust of other company's engineers, and part a political attempt to make market space for his mobile devices as soon as he could roll them out by using his personal credibility to run down something useful that has no real replacement yet. (I have not played with Adobe Edge yet. I think it is still in field test.)
A year ago when I last explored this, I found a performance comparison among various browsers and platforms of Flash player. And some explanations. The performance depends upon browser optimizations and access to graphics apis for the player - which Apple refused to license to Adobe. Well, eventually they licensed a library that made the necessary graphics calls, and told Adobe they could use it provided every developer paid Apple a $75 anual license! Google did expose its graphics interfaces for Adobe, or so I read.
It IS a tough problem scaling a rich application to a very wide range of platforms, but I don't think everybody really tried. And for quite a while we will be part-way between grappling with the labor-intensive html5 animation interface/browser quality, compatibility problem, and dwindling Flash support. A most unplanned transition. In the end the standard may get so scewed toward the mobile end, that we won't be able to get what we are accustomed to on full fledged computers.
Posted 01 November 2012 - 09:15 AM
I understood about 1 word in 50 (ok, I understood none of it) but you are saying Air replaces Flash? On the Android? It will play Flash animation? Because if all of the above questions from me are true, my Air must be messed up.
Posted 01 November 2012 - 02:21 PM
AIR is "Adobe Integrated Runtime" -- it is Flash for desktop or app development. In other words, it uses Flash, it IS Flash, but it's not "browser plugin" Flash
Yes, it will play Flash animation, and anything else Flash can do -- and more (like access your local files if you want it to) -- but it WON'T let you run web-based Flash sites that currently exist. Instead, you have to download an App that was authored with Flash/AIR and install that on your Android/iOS device
Posted 01 November 2012 - 02:40 PM
Posted 20 November 2012 - 12:03 PM
Where are the Flash apologists? They claim Flash is the reason to buy Android. They claim iOS is a walled garden. They claim everything on the web is Flash and iOS users don't get to see the "complete Internet" because iOS does not support Flash. Where's your savior now? You're misinformed, Flash is not an "only" reason to buy Android! And iOS is a "walled garden" as I can install Flash (or any app) if I wanted to on Android. Anyway, Flash had run its course, now is HTML5. Not sure if you are aware but flash can be installed on an iOS device. You were able to do this for years now. Just saying.
Posted 20 November 2012 - 12:09 PM
Posted 29 November 2012 - 10:21 AM
How did u get it on your phone e? Want did you do? Bc I'm stuck
Posted 29 November 2012 - 10:24 AM
Posted 29 November 2012 - 10:42 AM
http://helpx.adobe.c...r-versions.html - pick the appropriate Android version, download and install.
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Posted 07 December 2012 - 12:11 PM
I chose android cos it supported flash now it doesn't not happy
I can play flash in facebookapp but not in facebook through the browsers
So saying it wont play is just bs
Faceboxapp just doesn't display photos correctly without having to click,on them so neither works properly
Posted 25 December 2012 - 05:18 AM
Change it at the top and [censored] will roll down hill but it doesn't roll uphill so why start changing with the users? Were at the bottom!
Posted 25 December 2012 - 05:33 AM
Where are the Flash apologists? They claim Flash is the reason to buy Android. They claim iOS is a walled garden. They claim everything on the web is Flash and iOS users don't get to see the "complete Internet" because iOS does not support Flash. Where's your savior now? Typical iFan response. When HTML 5 was pretty much non existent, yes, "Flash was the complete web". Not it makes no sense as a lot of sites are now moving on to HTML 5. With or without Flash, there are still far more reasons to go Android over iOS. And yes, iOS is still a walled garden.
A walles garden is putting it really really nice with double whipped cream and a cherry on top. IOS sucks balls. Their devices can't hold a charge past 6 hours unless your the fortunate one to get a decent battery. You can open it and hard reset the phone in case you need to do that and to top it all of you can use their maps app to go to the comvience store across town and end up stranded hours away from help (to top that off you can't even call for help now cause of that shitty battery life)
The world just needs to give up on fighting computer nerds, linux (android for mobile devices) is taking over simply because it is the best. If you think differently then your mind still isn't open enough so start researching it.
Because between windows tablet interface desktop computers and the 14 year old mind set of all IOS supporters and developers its a fast approaching change.