Review: World Of Tanks Has Good Graphics, Just Enough Physics
#1
Posted 27 November 2012 - 11:30 AM
#2
Posted 29 November 2012 - 04:48 AM
I still have the Nov 2011 issue of PC World which had an article called "Game On" and under the Sub-Title "20 Best PC games" you had World Of Tanks listed and a review of it there. ( albeit it was the last one listed ).
So why is PC World dragging up this old tired game, it was 2 years old a year ago when you did the 1st review ???
And I've played it a couple of dozen times...not that impressive...graphic are weak by todays standards...sound is just average ( on a Logitech X540 5.1 system powered by a Creative X-fi Extreme fidelity card )...and if you want to kick some ass you have to buy some credits to get a better tank otherwise the players that do will blow your ass up with a quickness.
PC World , please get some better people doing these articles and the Daily Downloads you email out.
P.S. No insult intended toward Ian Harac....but lordy get up to the here and now.
#3
Posted 29 November 2012 - 01:13 PM
#4
Posted 01 December 2012 - 08:18 AM
#5
Posted 18 December 2012 - 07:24 AM
Aside from that distraction, it's relatively addictive at lower tiers, but as you progress into higher tiers, the self absorbed players tend to suck the fun out of the game,
#6
Posted 22 January 2013 - 12:40 PM
At first their "pro" minions using multiple accounts will let you win easily so that you will think "oh yes, I can be good at this" and spend some money on it but then comes the trolling (ie. Team Killing but worst of all losing won games on purpose just to keep your "win rate" in line when this is suppose to be a team result).
The game is actually fine were it not for the greedy and corrupt elements of the so called "community" in that region and this is bringing its class down making it a cheapskates game. There are also so called "mods" that give unfair advantage and should be considered cheats. Also if you spend on premium tanks these "pro" monkeys will call you wallet warrior noob, etc...spam the screen wen u don't follow their commands, etc... its not fun at all.
#7
Posted 30 January 2013 - 03:48 PM
Well, you can turn of chat by going to settings, but to me that's just a waste. When used properly, especially with experienced players, chat can be a key tool to winning the game. I am currently playing Tier IV's and V's, such a the American T49 and German Pz38na, and enjoy the game quite thoroughly. I do not suggest though buying consumables (ie repair kits, first aid kits, etc.) until you reach at least Tier V, save you be an SPG (artillery tank or Self Propelled Guns) then it would be wise to invest starting Tier IV. This game does involve quite a bit of skill, and I suggest looking down a tank line before devoting your time to it only to find those tanks suck.
#8
Posted 12 February 2013 - 10:00 PM
#9
Posted 17 February 2013 - 07:41 PM
#10
Posted 20 February 2013 - 07:02 PM
#11
Posted 01 April 2013 - 05:05 AM
Platoons of three top players now completely dominate matches and the end game CW's is completely dominated by a small handful of clans which receive all available 'free' gold, leaving the overwhelming majority left spending real money trying to break their stronghold.
Good design, bad application, horribly inadequate management.
#12
Posted 14 April 2013 - 04:43 PM
Quote
I strongly disagree, the game is entirely playable for free. You'll just have to mess around a bit with the various types of gameplay in lower tiers (up to 5-6) get a feel for whether you prefer heavies, mediums, lights or arty. And particulary what type of country as their weapons behave different.
Germans: Accurate, fast aiming, lack pen in lower tiers, usually lower damage
Americans: Reasonably accurate, aims fast, high rate of fire, sometimes low penetration in lower tiers
Russians: Inaccurate, long aim times, big alpha damage, across the board ok penetration values
etc for british, french and chinese...
Now once you've settled on that just pick a tank line and go with it, retrain your crew to 90% base skill onto the next tier and it'll be back up at 100% in a reasonable amount of games. If however you choose to branch out all over the place and not train your crews properly... yes then you'll fall behind compared to people who spend gold to instantly train base skill to 100% (from that point on crew can learn secondary skills).
However there is no ingame benefit whatsoever to be gained with premium that you can't get without it. Premium ammo can be bought nowadays for credits, yes shooting it is expensive but only fire them when needed and I reliably still make a profit without running premium.
The premium vehicles? well what can I say they are convenient, got a bunch of freebies from events and the T34 due to having it prior to its move to premium status (and WG even gave those that had it the new replacement regular tank as well, nice policy). Advantages of premium vehicles? any crew of the same vehicle class (light/medium/heavy/arty) from the same nation can drive in them without a skill penalty making them a convenient crew trainer thats the primary thing about them imo. Other advantages are a credit generation bonus, they make more money and are cheaper to repair. Performance wise they are sub par across the board, better than stock regular tank but significantly worse than upgraded ones. (A tendancy to be heavier armoured, but with weak guns for the tiering)
Conclusion: Gold is a shortcut, no its not needed and ANYTHING that gives a battle benefit can be gotten without it. If you enjoy playing the game you don't have to spend it. You'll get there slower, don't branch out everywhere try things then decide and stick with it (hint: test servers are available close to patches). The game duration is great too, you'll never be busy with a round for more than 15 minutes making it easy to squeeze in a few games during a day with appointments.
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