Are Sony's PlayStation 3 Updates Getting Old?
#22
Posted 21 January 2009 - 01:19 PM
This is kind of nonsense, don't you think? Their patches aren't big changes designed to "fix" the system, they are iterative changes designes to expand functionality. Are you saying that Sony should have foreseen the popular codecs for 2009 back when they released the system?
Matt's complaint seems to be: "Do these iterative patches really require a press release to go out to the gaming media? Does anyone care enough that version 3 of Divx is now supported rather than version 2 that we should see a new story on it?"
I think it says more of the gaming media that we'll GET a new story on the press release, rather than on Sony for issuing them. I can't fault Sony for telling people to log in to PSN and get an update, but it does seem silly of the gaming media to release tons of news stories covering the "event."
#23
Posted 21 January 2009 - 01:29 PM
I only signed up to this site to say what utter crap this article is. I will then be removing my membership. This article was designed to do exactly that. To get people to sign up so that they could bitch about this POOR ARTICLE.
#24
Posted 21 January 2009 - 01:32 PM
skyknyt said:
I think it says more of the gaming media that we'll GET a new story on the press release, rather than on Sony for issuing them. I can't fault Sony for telling people to log in to PSN and get an update, but it does seem silly of the gaming media to release tons of news stories covering the "event."
Yeah skyknty, you got it, though I'd still like to see Sony shoehorn some of this stuff into bigger, more meaningful, less frequent updates.
#26
Posted 21 January 2009 - 02:32 PM
#27
Posted 21 January 2009 - 03:07 PM
#28
Posted 21 January 2009 - 03:18 PM
pinion1000 said:
Hey, I hate blogs too! :D
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Right, I just wish Sony followed a slightly more conservative update model.
As for the "we now buy potential" point, however, we flatly disagree. See Stardock's Gamer Bill of Rights (links to PDF), point #2, to which I subscribe religiously ("Gamers shall have the right to demand that games be released in a finished state").
#29
Posted 21 January 2009 - 03:26 PM
mattpeckham said:
If you scroll up and re-read my statement, you will see (a) I did not accuse of being a Sony hater, and (b) I gave a reasonable argument against your article. And I'm not alone in that.
But you ignored my -- and several others' -- reasoned criticism of your article to simply respond to the flames? How about addressing the good comments above?
The point releases have added tons of features, piecemeal over time, sure, but it's a much more powerful system than it started. Everyone does point releases similarly, including every major OS company, and the 360. Your lack of understanding of codecs suggests that you really don't have justification to complain about this feature, since you have no idea if it's a powerful addition or not.
These were all elements in your article, and they really are not legitimate complaints. So I guess the answer is a resonding NO, the updates are not getting old! :-)
-Pie
#30
Posted 21 January 2009 - 03:42 PM
EatingPie said:
>
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Sorry Pie, I didn't mean you specifically.
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And no one else has offered a defense of "DivX ;-) 3.11" that's led me to believe otherwise. Be careful what you assume someone does or doesn't know based on a single, candid, topically narrow admission. DivX ;-) 3.11 doesn't equal DivX, as you surely know.
#31
Posted 21 January 2009 - 05:23 PM
not only does it not apply to consoles, since i'm assuming you want me so assume you read it in its entirety ( of which i doubt you did) but they only mention consoles once in this overbloated 33 page whinefest called the gamers bill of rights. consoles will be subjected to the equivalent of ports...... who wants that right?. it also states that development of games is to be aimed strickly for windows pc's only. which that in itself brings a whole can of worms. tried playing the topshelf games with year old hardware lately? didn't think so.
i'll stick to firmware update improvements thank you very much. and i'll let developers gain experience sucking the most they can out of the same hardware year after year. instead of them cutting corners and having me spend money on hardware because their inefficient code isnt optimized to run on not-so-old hardware.
#32
Posted 21 January 2009 - 11:56 PM
pinion1000 said:
Of course you are.
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The single "right" I referenced, if not every other I pointedly didn't, applies perfectly to consoles. And I'm surprised you'd actually defend glitches and bugs, as if they're somehow "features" we're supposed to celebrate in one medium but not another.
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I'll stick to firmware improvements too, thank you very much, which if you read my post carefully, you'd notice I in fact praised. I'm asking for less frequent and more substantive updates. That's all.
#33
Posted 22 January 2009 - 06:41 AM
#35
Posted 22 January 2009 - 11:50 PM
As far as it needing to be shipped without bugs to begin with, well there have always been things shipped with bugs. They were restricted to games though, because systems didn't typically have an OS, or if they did, it was very basic and hard to mess up, just launched a game. Now we have so many processes running, so many background programs we dont even know about, that its like we have a huge collection of 8 bit games taking care of many ways our system behaves. Most settings are done in the OS now, not the game. Now go through any huge collection of 8 bit games, or even a small one, 20-30 games, and see how many bugs you can find. I do agree that there have been a few instances where inexusable bugs were let through, most likely due to less testing because they knew they could update. Most recently I think of Fallout 3, which unpatched on PS3, locks up any time you get a notification of a friend signing on, maybe even trophies I can't remember. That is inexusable and made it score lower than the 360 version on IGN, though now patched, is probably on par at least (I have it for 360 myself so I can't say more than I've read, but it has been above average bug-free on 360 for a game of that scale. There are some in any version of it though. there was a recent 360 update for it that took care of a couple excusable but annoying ones)
#36
Posted 23 January 2009 - 07:59 AM
#37
Posted 23 January 2009 - 04:00 PM
"We used to have a rule that end-users were never beta testers (not involuntarily, anyway). Bug-crippled games were routinely savaged in critical circles, and rightly so."
well i guess you have not purchased any software or hardware from micro$oft lately as i feel i have been a beta tester (yes for free) for them for over 5 years and i am getting sick of it as the only real success i have had with micro$oft is win 7 beta ( funny it might the only thing that micro$oft put in the last 5 years that worked pretty decently )
but to get back on track i think sony is just listening to their customers with these updates
gl and tc
#39
Posted 23 January 2009 - 04:53 PM
#40
Posted 23 January 2009 - 06:21 PM
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