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4 Recession-Busting Tips for Gamers
#2
Posted 24 July 2009 - 05:25 AM
and also http://www.armorgames.com is a great website for flash games
#3
Posted 26 July 2009 - 02:37 PM
As to tip # 2
Why do the guys that wrote the game need royalties every time the game is sold as used?
Didn't they make a full share the first time?
Same thing as states collecting sales tax on used cars. Legal, but not right because the guy that bought it new already paid tax on the whole thing.
Sell it often enough and the royalties or taxes could add up to more than the original price.
Just my .02.
Why do the guys that wrote the game need royalties every time the game is sold as used?
Didn't they make a full share the first time?
Same thing as states collecting sales tax on used cars. Legal, but not right because the guy that bought it new already paid tax on the whole thing.
Sell it often enough and the royalties or taxes could add up to more than the original price.
Just my .02.
#4
Posted 27 July 2009 - 12:35 PM
perfectly valid concern, Joat. The place I'm coming from is that the guys who make the games are shutting down because they compete against their own games.
Think of it this way, you go into a store, ready to buy game X. The person at the counter is giving you the hard sale that a perfectly good used version is there and sitting behind the counter for $5 less. or something like that.
Most folks will go for the deal, not knowing that no money is going to the guy that made the game. A used car depreciates over time and will break down eventually. A game? It's still a game (the only breakdowns are bug related and they -hopefully- get patched). Developers have a limited window to sell it and make money before the next new graphics masterpiece hits store shelves.
Basically, I want to see more great games made and the used market is ensuring that fewer companies are around to do it.
Think of it this way, you go into a store, ready to buy game X. The person at the counter is giving you the hard sale that a perfectly good used version is there and sitting behind the counter for $5 less. or something like that.
Most folks will go for the deal, not knowing that no money is going to the guy that made the game. A used car depreciates over time and will break down eventually. A game? It's still a game (the only breakdowns are bug related and they -hopefully- get patched). Developers have a limited window to sell it and make money before the next new graphics masterpiece hits store shelves.
Basically, I want to see more great games made and the used market is ensuring that fewer companies are around to do it.
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