Analyst: No New Game Consoles Until 2013, If Ever
#22
Posted 13 May 2009 - 05:29 AM
What the??? Do not match the display abilities of PCs? The current consoles (with the exception of the Wii) can run in 1080p... .which is 1920x1080. Most modern monitors (below 23") cannot display in that resolution. I have not seen many monitors that can go above 1920x1080.
What kind of sound system do you have connected to your computer? I don't happen to have a home theater system attached to my computer, but I do have one connected to my console.
Another advantage of console gaming is that I don't have to sit 2 feet from the screen. When I play on a big screen TV using a wireless controller, I can sit back and enjoy the video and audio.
#23
Posted 13 May 2009 - 08:52 AM
Try to get about 1.2 ~ 2 Billion transistors in two GPU's each costing more than the entire game console, requiring 40 amperes of current to do 3D acceleration, shading, etc... Stuff completely inaccessible to gaming consoles. The power-supply for those console couldn't handle it!
Even my original Xbox did 1920x1080. So? At what color depth? At what frame rates, at what anti-aliasing mode?
Image quality is more than 2d coordinates 1920 horizontal x 1080 vertical pixels...
And all this technology is there only to improve image quality. Not the Artificial Intelligence for gameplay. That uses the 4 core overclocked CPU. All online. All multi-user. All real-time.
Don't forget I got all the consoles too. (except for the Wii, who cares?).
Basically you get what you pay for.
As for sound: http://www.logitech....ex.cfm/speakersaudio/homepc_speakers/devices/224&cl=US,EN
>

Logitech Z-5500 505 W RMS THX certified digital audio via optical out from the PC
Mind you, I do like consoles too. Simply that I think the future of gaming resides in high-power gaming stations using PC's as the base. :)
#26
Posted 13 May 2009 - 11:28 AM
30in LCD Display / 2560 x 1600 Max Resolution / Digital Visual Interface (DVI)
Lets see a console do that!
My PC can. And it can give me a better looking image the whole time. Even on a 1080p TV the PC has more power, and can display more image.
My PC is connected to a Denon 5.1 receiver with Yamaha ns-55 mains, Polk RTi Center, and rears. The total effect is friggin sweet! Try Crysis with 24bit audio.
And that brings me to final point, Consoles survive on PC gaming. The development happens here FIRST, and then gets ported to those little boxes. So they are always at least one step behind.
Now the BIG downside to PC gaming is the age old question "can my computer play xxx game?"
I think MS is working toward a very good solution, it just needs refined a little.
That wonderful windows experience index. When you buy a game, it needs to have a part of the box that says something like 'easy indicator, Vista experience of 3.2 or higher required' to guarantee it will work. and a "recommended index of 5.0" to index optimal settings requirements... Like I said, MS laid a good foundation for this, game publishers need to use it.
#27
Posted 13 May 2009 - 12:02 PM
Doesn't that monitor require dual video cards to drive it? As much as I love Apple, I am not gonna shell out $1800 for a monitor and $4k for a Mac Pro to play games.
But, nice try.
#29
Posted 13 May 2009 - 12:14 PM
And, who is dumb enough to buy a PS3... let alone at launch. I waited until MS lowered the price on the 360 before I bought one.
If your rig cost you $1500, then you are not including the cost of your Apple Cinema Display :p
#31
Posted 13 May 2009 - 12:24 PM
#32
Posted 13 May 2009 - 12:34 PM
ddaley said:
I was dumb enough to buy a PS3 ( Last September ) and have really enjoyed it. :) No RROD worries, although there is a lack of games that I like to play for it. In That case, I go to the PS2 or the PC. I don't use the PC that much as I like to keep it open to keep an eye on things around here. ]:)
#33
Posted 13 May 2009 - 12:37 PM
#34
Posted 13 May 2009 - 12:46 PM
However, I game on a 21" Viewsonic CRT just because it hits extreme resolutions (2048x1536) and I got it kinda cheap (bout $100)
So, no widescreen on it, but more than enough detail. And that does put my rig up to $1600 if you include it.
As to launch prices vs later on I got this machine failry close to launch, so that price is a bit exaggerated.I can say that right now the same thing is down to about $1200 or so (only because some parts don't get cheaper - such as the power supply and case)
and while you may not want the console to DO more, remember that is where people find value, what can it do? how much is it? will it hold up?
#35
Posted 13 May 2009 - 12:51 PM
#36
Posted 13 May 2009 - 01:18 PM
Intel C2Q Q6600 @ ~3.2GHz
4GB DDR2 800MHz RAM (intended to push it to 1000MHz but never bothered)
1.5TB Seagate
4850 Raedon 512MB (going to xfire with a 4890/4870 when prices lower some)
P45-A Foxconn Mobo
Acer P243W 24"
This rig plays Mass Effect and Oblivion flawlessly, especially in comparison to the Xbox, I get 1920x1200 reso, a couple more pixels (woohoo I suppose). Only regrets about this purchase is the motherboard, very OC friendly but there's a Biostar out there that can get the Q6600 stable at 4GHz if I'm not mistaken, and the monitor, for it has light bleed on black but I can ignore that because it was only $200 and the picture is stunning otherwise. Still running stock coolers on GPU and CPU; GPU came with lifetime warranty, CPU doesn't get far over 55C in it's OC'd state anyways.
My xbox, costed me $400. Sure, I've had RRODs and such but it's all been replaced for free, every time. Once time I was two weeks out of warranty and they accepted it anyways. I play my xbox on this monitor along with a 5.1 surround sound (also hooked to my computer). I tend to play a lot more on my xbox than my computer but to me, that's just the convenience factor with the controller (yes, most PC games support and embrace the 360 controller now but I don't want to go out and buy a wired if I don't need to). My computer will be able to play new games for AT LEAST the next year if not longer without an upgrade. All in all, I like both, therefore I use both. Although, xbox needs an upgrade...my recommendation: new processor, slightly more amped up, keep the same tri-core architecture, put an intake fan where the memory unit ports are, move the memory unit ports right next to the HDD bay, bam, better airflow (if you've ever seen the inside of one, you'd understand why the GPU suffocates).
To the comment about using your xbox as a media center, I like the idea a lot; I'd probably like it more if I had a home server set up and it somewhere else in my house, but the idea of using your xbox to play videos, TV, music, and stuff from your xbox through your network is an extremely smart idea and should be embraced, not shunned.
#38
Posted 13 May 2009 - 01:40 PM
Intel C2Q Q6600 @ ~3.2GHz
4GB DDR2 800MHz RAM (intended to push it to 1000MHz but never bothered)
1.5TB Seagate
4850 Raedon 512MB (going to xfire with a 4890/4870 when prices lower some)
P45-A Foxconn Mobo
Acer P243W 24"
"
Fairly close to my own rig!
Intel C2Q 9450 @3.66ghz
4GB DDR2 Corsair XMS2 @950Mhz ( I think that is right, eh give or take 10Mhz)
3 hard drives, 2 160 boot drives 1 500Gb drives (dual boot, and a storage)
2x EVGA Nvidia 8800GT 512MB SLI ( I love these cards)
EVGA Nvidia 750i FTW mobo (wish I had more sata ports, but still a SOLID mobo)
Creative Audigy 2 (had an X-fi but Linux didn't like it - DAMN YOU CREATIVE!)
PC Power and Cooling Silencer 750 ( I always mention a PSU because a crap one CAN kill a system... and I just happen to like this one)
Antec 1200 case...
and aside from Crysis (name me a rig that can) I can push every game I own to the max res, max quality, and never miss a beat! 2048x1536 goodness ;)
#40
Posted 30 May 2009 - 11:23 AM
As a matter of fact, I would avoid any kind of transcoding, precisely due to the artifacts (distortions) they introduce.
You can't add something that wasn't there in the first place. As for the Wii, they should simply support Full HD.
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