3.
Apr 10, 2008 10:01 PM

in response to:
PCWorld
Re: Gartner Explains Why Windows Is Broken
The statements quoted in the article seem pretty dead on. Especially the point about the OS you're running not mattering so much as time goes on.
For instance, Java runs pretty darned well. Sure, it's Sun's baby, but so is OpenOffice.org and VirtualBox. Similar to Microsoft, Sun bought 'em all.
One of my favorite editor/IDE packages is jEdit. It works perfectly on every platform I have run it on. Eclipse similarly runs well, though I don't personally care for it. Tries to do too much 'for me', big, bloated, etc.
The 'Google Documents' Java applets work well enough, and they'll only improve with time.
As good standards evolve, even 3D intensive video games will simply run under runtimes like Adobe Flash/Air. The 3D and sound mixing is the stuff that needs the native performance, and once you virtualize that and wrap it in a fast runtime compiling interpreter, then there isn't much reason to stick to a native implementation of a game. Build once, run on any console or any computer that meets your minimum requirements. GL? DirectX? Console specific API? They won't matter. Game developers are desperate to get out from under the direct retail channel and the subsequent 'exchange' of their games and the nasty babel of potential platforms to build for and support. They get a hundred thousand copies at an exorbitant rate, can't afford to make more, and users start trading the games making shops like 'Game Stop' money. Profits all lost, another game company goes under. A web distribution model will fix it all. Just go to the game site with the browser, log in and play.
I do have to disagree with something in the article, too. Do give Vista a miss. Like an AMC Gremlin rusting in the showroom, Vista is a P.O.S. The new Millennium Edition.